
Talenor Darcaneth
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Posted - 2006.06.25 03:32:00 -
[1]
I may not be the guy you were talking to, but you had a question, and I will answer.
Originally by: Nekora So, dont want to release your uber tank setup? Guess we will just have to settle for practical figures based on the ship then.
hmmm, now I want a show of hands from all of you experts who actually fly a Nighthawk.....Ok, thats what I thought: almost none. Its obvious that many of you have not a clue about it, just speculate while training for it, yelling around trying to get it better by the time you get into it. -.- Lets start with the first part: it is a COMMAND SHIP, you need skills and experience to use it. How many of you have ever actually thought of its main strength, which is passive tanking? Passive, no active mods except if using command mod = absolute freedom from nos/cap regen, which allows full rack of t2 fury heavies and no worries. If any of you want, ill show em a ss of a ship, no implants all skills, with 13,287k hp, 80%+ resists to all types, 525sec regen, and shield harmonizing link, and still has one med slot left!.
high: 6x t2 heavy 1x harmonizing link
mid: 2x mag scattering amp 2 with EM shield comp. V/ 2x large xtender 2/ 1x take your pick: booster/recharger or another passive hardener, whatever you want, maybe even a non-tank item maybe??
low: 4xpdu 2/ dmg control (aint active cap wise if u ask me)
Aint possible you say? No way for fitting? I can even add a large T2 booster to those xtenders and warfare link if i sub in a reactor control 2 instead of dmg control or pdu's.
Like what I said before, if you dont fly one, dont talk like you know what you're doing until you have the skills and are piloting one. This may not be my pvp/pve setup I always use, that changes on the situation b/c I can, being I have no dmg type and cap lifeline weakness. I dont walk around telling a gunner how to shoot, I explain to people how to actually use caldari warfare strategy and the secrets of the passive tank. Go ahead, plug those numbers into a tank calc, nice huh? Now add in a gist large booster that acts like it doesnt use cap, or make that hp regen smaller b/c of a mid slot recharger....
The only fix the NH needs is agility and dmg via its already existing bonuses, 10% to all heavy and light dmg would make me happy, maybe switch target navi prediction to 5% heavy RoF and 5% precision to 10%? Missiles had an advantage of dmg type choice if i remember in the past, would love to see us have our racial bonus again and not nerfed to just kinetic. I fly a NH b/c of what it can really do in a pvp battlefield from experience, and love it for its specialization and being a pure Caldari strategy based ship. Everyone wants to be a chief before learning how to be a sqaw -.-
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